Backyard Brains Logo

Neuroscience for Everyone!

+1 (855) GET-SPIKES (855-438-7745)


items ()

How the SpikerBox Revolutionized K12 STEM Education… and just what is a SpikerBox?

How the SpikerBox Revolutionized K12 STEM Education…

and just what is a SpikerBox?

Backyard Brains exists today because of a once-lofty goal: To turn a $40,000+ rack of graduate-level electronics into a $100 kit that students could use in the classroom to perform real, hands-on neuroscience experiments. A decade later, we have developed four lines of products that can get you involved in many aspects of neuroscience!

Enter the SpikerBox! SpikerBoxes are our name for the educational electronics we developed, a low-cost bioamplifier that can record “spikes,” or action potentials. Spikes are the universal signals which bring life to thought, sensation, movement, behavior, actions, reactions… everything that makes us living creatures!

The SpikerBox:
Students say Yes to Neuroscience!

Thanks to SpikerBoxes, more than 45,000 people have seen real, live action potentials, either from their own body, somebody else’s, or from an insect or plant! And those are just the people we’ve counted… Since we began shipping in 2009, nearly 13,000 SpikerBoxes have hit the streets, bringing neuroscience to students, hobbyists, and researchers on every continent and in over 80 countries (Recently, we sent our first kit ever to Cyprus!)

Teachers we work with are excited to bring hands-on science experiments into the classroom. We offer free educational materials that pair with all of our kits, and we are developing curricula to help bring neuroscience into specific programs like Next Generation Science Standards and Project Lead The Way! Coming soon, we are expanding our Teacher Portal to help you share Backyard Brains with your students. In addition, we developed a free, open-source spike recording software (Called… you guessed it, SpikeRecorder) that lets you use the tech you already have (Chromebooks, iPads, PC, Android Phones) to record and analyze the signals your SpikerBox is recording. Our SpikerBoxes come in a few flavors, depending on the signal you want to read.


The Neuron SpikerBox

First off, the Neuron SpikerBox. This is the SpikerBox that launched 10,000 ships. Our O.G. product. Before we were a company, we were simply a goal: to create an affordable neuroscience kit to increase accessibility for younger learners, and that goal manifested itself as the Neuron SpikerBox. It allows students to record from the nervous systems of invertebrates, like cockroaches, crickets, and grasshoppers, and perform experiments to learn about how neurons and the nervous system work.

It is also an important segue into using animal models and model organisms to learn about our own nervous systems! We wouldn’t have models without model organisms, as many developments in neuroscience were made by studying the nervous systems of invertebrates and other, relatively “simple,” organisms. It is also an opportunity to talk about ethics: our cockroach prep for the Neuron SpikerBox is non-lethal, but it is invasive. A good conversation to have with any budding scientist is the measured, societal cost-benefit analysis of doing experiments like these.

What can a student learn by performing experiments with the Neuron SpikerBox? They will learn about neurons, action potentials, and how these spikes of electricity become meaningful signals to the organisms in which they are present.

Our Neuron SpikerBox is a fantastic learning tool, but it is also a powerful research tool. We have published several scientific articles featuring data which we recorded from grasshoppers, dragonflies, and other creatures using our Neuron SpikerBox.


The Muscle SpikerBox

After we perfected our bioamplifier for model organisms, we wanted to get a little more personal. After all, what better way to learn about science than to learn how your own body works? The Muscle SpikerBox records spikes in the form of Electromyograms (EMGs). EMGs are recordings of the electrical activity in our muscles! When our brain sends a signal to our muscles to move, there is an electrical synapse where the nerve meets the muscle, and our sensors record that! Used in medicine, sports science, and physiology, EMGs are an exciting way to introduce students to practical science where they are the experiment! For example, a great first experiment is recording varying rates of muscle fatigue. In fact, we had a fifth grader win her district Science Fair by comparing muscle fatigue between her left and right arms!


The Heart and Brain SpikerBox

This SpikerBox gets to the real heart of Neuroscience. It is a multi-functional bioamplifier that focuses on your involuntary nervous system, the automatic responses that keep us going. The heartbeat is the electrical signal that most students are already familiar with through pop culture. Many of them could roughly draw what a heartbeat signal should look like, and they know a flatline is, well, very bad. Drawing from this intuitive knowledge, it’s exciting to show students their heart rates, explain to them what exactly that spikey shape they’ve seen on TV means, and teach them about the electrical impulses which keep our pulse up.

Then, there is the Brain. With this dual-function SpikerBox, you can have students see and experiment with their actual brain waves or Electroencephalograms (EEGs). No, I’m not talking about EMG artefacts or some cheesy “Brain Power” game. Our intro experiment with this kit has students see the activity of their vision center, the occipital lobe. When your eyes are open, they are processing a lot of activity, but when they are closed, that part of the brain calms down. Here we can see Alpha Waves, kind of like the brain’s “on-hold” pattern, emerge. Our co-founders never saw EEG in real life until after they had already received their doctorates. Just let that sink in. Elementary schoolers today have access to tech that was too inconvenient to demonstrate to graduate students just several years ago! Talk about a NeuroRevolution!


The Plant SpikerBox

Finally, we have our SpikerBox that is harnessing the power of electrophysiology in uncharted territory: plants! When we ask students about what makes us alive, many answer “brains.” When asked to expand on that, many say the fact that we can move around. But what about the Venus Flytrap, a plant that can move in response to stimulation, without an ostensible brain? With this SpikerBox we can unlock the secret electrical language used in plants, demonstrating fundamental neuroscience principles in an unconventional model organism, and spreading the wonder of understanding how living creatures work!

Experiments!

The SpikerBoxes are our way of making advanced neuroscience accessible to the masses. To facilitate this and to cut user costs, all of our experiments, software, and educational materials are available for free! Check out our experiments and figure out which SpikerBox is right for you, your classroom, or your backyard science lab! What will you discover?


A Fun and Productive Teacher Training Workshop: These Teachers are Neuro-Nerds!

Following the previous success of our 3-day Teacher Training workshop at the end of the 2019 Calendar Year – we decided to kick-off 2020 with a free workshop for educators, open to all!

So we set a date… Jan 31st, shot out some emails, and hoped we wouldn’t be eating bagels and cream cheese alone in the office on the morning of the workshop! Far from alone, we had 10 passionate educators join us, from classroom teachers to curriculum designers and even graduate students involved in neuroscience outreach! Some came from local, Ann Arbor schools, and some drove much further, or even flew(!) to attend the event!

The day was booked well ahead of time. Our goal was to cover both intro and intermediate materials to enable these educators to improve how they teach both invertebrate and human physiology in their science outreach and in their STEM, Biology, and Neuroscience classes

Starting with some Invertebrate Physiology, the educators covered strategies for teaching science with Model Organisms, performed live neuron recordings from the cockroach leg prep, and practiced both introductory and advanced analytics approaches to better understand how the nervous system works and how we, as scientists, can begin quantifying electrical phenomena from within the nervous system.

Then we dove into some human physiology experiments, covering muscle activity, reflexes, and reaction times! These labs are quick and quantifiable, and the educators experience first-hand how they can be used to unpack a lot of big ideas in a short amount of time! For example, reactions and reflexes are different… but why? And a much broader question, how does “information” get from a to b? What is the speed(s) of information?

And of course, the day wouldn’t be complete without some hands-on time with the Human-Human Interface! This inspired shock, laughter, and intrigue from all the attendees. It really is an experience that needs to be felt to be believed.

Everyone agreed – it was a productive day! The educators responded that the material we covered would not only help them teach NEUROSCIENCE better, but it gave them strategies to teach SCIENCE better!

Our next opportunity for a shorter-form introductory training session is a February Webinar. Click this link or the image below to register, and keep an eye out on our blog for future opportunities!

This image has an empty alt attribute; its file name is EI-byb-webinar.jpg

The Fantastic Muscle Music Machine Experiment Trilogy

Music is a passion, an art, a science, but maybe most importantly… music is fun! Variations of “electronic instruments” can be traced back as early as the late 1700s, but it is no exaggeration to say that the biggest breakthrough was the invention of Synthesizers in the 1950s. This marriage of music and electrical engineering undoubtedly has inspired and continues to inspire people to learn more about both the science of electricity and music.

Our newest trilogy of experiments is designed to get any student or hobbyist experimenting and developing with a new kind of musical interface…. a Brain-Music Interface! Electrical signals from your brain and your muscles will become the music you hear. Check out the experiments below!

Making Music with a Muscle

This lab is an excellent introduction to Arduino Programming and to Modifying Pre-Written Code. You and your students will begin by uploading new code to the Muscle SpikerShield, then we’ll show you just how to modify it so you can play your own musical creations!

Experiment: Making Music with a Muscle

The Multiple Music Muscle Generator

Use the Muscle SpikerShield Pro to control up to six independent outputs. In this case, it will be musical tones. Time to generate music by moving your body. Your dancing makes the melody and the beat!

Then experiment and change the notes and tones your muscles will generate.

Experiment: The Multiple Muscle Music Generator

The MIDI Muscle Machine

The prophecy is fulfilled, and you will become the music and the movement! Control a real musical instrument with your muscles via the MIDI interface. Now you can interface your own nervous system with real electronic instruments! Invent new styles and forms of music!

See it featured on the Chilean show El Hormiguero where guest Antonio Banderas gets to see how its done!

Experiment: The MIDI Muscle Machine

The Tools to Make it Possible


You are in control… literally! Now you can control machines and electronics of your Arduino projects with the electrical activity of your muscles! What will you create?

Take your DIY biohacker projects to the next level with the Muscle SpikerShield Pro, a Human-Machine-Interface device that allows you to record EMG signals from up to six muscles at a time!